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  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host
  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host
  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host
  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host
  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host
  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host
  • Warhammer: Horus Heresy The Horus Heresy: Mechanicim: Myrmidon Destructor Host

The Horus Heresy: Mechanicim: Myrmidon Destructor Host

€55,35
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Myrmidon Destructors view combat as a method by which they might divine the will of the Omnissiah. However, they do so through the thunder of heavy guns, the blast of plasma, and the searing pulse of rad-flame. For these towering ancients, each salvo is a prayer, and each battle won a humble offering to the Omnissiah. Such is the power of their onslaught that the Magos Militant of a Forge World will go to great lengths to seek out and recruit such warriors when conflict looms and the horns of war sound.

This multipart plastic kit builds six Myrmidon Destructors, elite heavy infantry for your Mechanicum armies in games of Warhammer: The Horus Heresy. They can be equipped with armour-busting darkfire cannons or infantry-melting irradiation engines. When the fighting gets close, they employ their shock chargers to crush their foes. This durable unit is a great way to provide ranged support as it advances alongside the rest of your army. Each Myrmidon Destructor has a choice of two heads – hooded or unhooded – and there are six servo-skulls, which are interchangeable across the miniatures.

These miniatures have no allegiance-specific markings, so you can use them in any Mechanicum force, whether you believe the Emperor to be the true Omnissiah or a false prophet.

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